Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
All dates, times and locations of tech program events or other scheduled plans are subject to change. Please check back regularly to ensure you view the most up-to-date version of the schedule.
View analytic
Thursday, July 30 • 10:00am - 10:30am
Discovering the Influence of Socioeconomic Factors On Online Game Behaviors

Sign up or log in to save this to your schedule and see who's attending!

With the rapid growth of popularity of online games in recent years, research has increased the knowledge about game playing behaviors and some demographic correlates, such as age and gender. Contributing to this line of research, we further examined the associations of socioeconomic factors (education, employment, income, and poverty status) and demographic characteristics (age, gender, and race/ethnicity) with online gaming behaviors (player count, total game sessions, total actions taken, and maximum level reached). We focused on one form of online games, Massively Multiplayer Online Games (MMOGs), which has received much attention recently. Analyses were conducted by extracting and linking the related data from the EverQuest II game logs, a popular form of MMOGs, and the summarized U.S. Census data for the zip-code areas of players from the state of Illinois (n=495). This study was performed on Gordon, a supercomputer hosted at San Diego Supercomputer center.
 
Results from multiple regression analyses indicated positive associations between education rate (Bachelor’s degree or above) and employment rate (for 16 years or older) at the zip-code level with game playing behaviors. The impact of median income on gaming behaviors appeared to operate through education and employment. Although male players outnumbered female players, female players tended to play more games sessions and take more actions. Results also indicated that a higher percentage of white population in a geography area seemed to be negatively related to game playing activities. These study findings provide valuable information and highlight the importance of further research and theoretical development in this area.


Thursday July 30, 2015 10:00am - 10:30am
Majestic C

Attendees (10)